Estratégias, Builds, Dúvidas, Competições, etc...
07 Jul 2009 02:45
GWshack n funciona
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| | Warrior / Ritualist | 12 + 2 Strength 12 + 1 Axe Mastery 3 Restoration Magic
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 Core | Dismember- 5
 Axe Attack. If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 18 seconds. (Attrib: 13 Axe Mastery) This attack skill has 14% armor penetration. |
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 EotN | Body Blow- 7
 Melee Attack. If this attack hits, target foe takes +38 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 14 seconds. (Attrib: 14 Strength) This attack skill has 14% armor penetration. |
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 Nightfall | Agonizing Chop- 1
 - 6
 Axe Attack. When this attack hits, you deal +18 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. (Attrib: 13 Axe Mastery) This attack skill has 14% armor penetration. |
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 Core | Bull's Strike- 10
 - 5
 Melee Attack. If this attack hits a moving foe, you strike for +28 damage, and your target is knocked down. (Attrib: 14 Strength) This attack skill has 14% armor penetration. |
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 Factions | "Coward!"- 4
 Elite Shout. If target foe is moving, that foe is knocked down. |
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 Core | Frenzy- 4
 - 5
 Stance. For 8 seconds, you attack 33% faster but take double damage. |
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 Prophecies | Rush- 4
 Stance. For 19 seconds, you move 25% faster. (Attrib: 14 Strength) |
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 Nightfall | Death Pact Signet- 8
 - 2
 Signet. Resurrect target party member with your current Health and Energy. The next time that ally dies within 120 seconds, so do you. |
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| W_Rt Coward (Caller) |
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| | Warrior / Assassin | 12 + 2 Strength 12 + 2 Hammer Mastery 3 Death Magic
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 Nightfall | Magehunter's Smash- 5
 Elite Hammer Attack. If this attack hits a foe who is under the effects of an Enchantment, that foe is knocked down. (Attrib: 14 Hammer Mastery) This attack skill has 14% armor penetration. |
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 Prophecies | Crushing Blow- 10
 - 5
 Hammer Attack. If this attack hits, you strike for +19 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 19 seconds. (Attrib: 14 Hammer Mastery) This attack skill has 14% armor penetration. |
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 Core | Hammer Bash- 6
 Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Attrib: 14 Hammer Mastery) This attack skill has 14% armor penetration. |
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 Core | Bull's Strike- 10
 - 5
 Melee Attack. If this attack hits a moving foe, you strike for +28 damage, and your target is knocked down. (Attrib: 14 Strength) This attack skill has 14% armor penetration. |
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 Factions | Iron PalmSkill. Target touched foe suffers 5..41..53 damage, and if that foe is suffering from a Hex or Condition that foe is knocked down. Iron Palm counts as a lead attack. (Attrib: Deadly Arts) |
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 Nightfall | Flail- 4
 Stance. For 14 seconds, you attack 33% faster but move 33% slower. (Attrib: 14 Strength) |
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 Nightfall | Enraging Charge- 20
 - 5
 Stance. For 14 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 4 strikes of adrenaline. (Attrib: 14 Strength) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| W_A Magehunter (KDshutdown) |
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| | Paragon / Mesmer | 8 + 1 Leadership 12 + 2 Spear Mastery 7 + 1 Motivation 8 + 1 Command 1 Domination Magic
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 Nightfall | Spear of Lightning- 6
 - 5
 Spear Attack. If this attack hits, it deals +19 lightning damage. This attack has 25% armor penetration. (Attrib: 14 Spear Mastery) |
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 Nightfall | Wild Throw- 7
 Spear Attack. If this attack hits, it deals +19 damage, and any Stance being used by your target ends. This attack cannot be blocked. (Attrib: 14 Spear Mastery) |
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 Core | Cry of FrustrationSpell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 12 damage. (Attrib: 1 Domination Magic) |
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 Nightfall | "The Power Is Yours!"- 20
 - 10(-0)
 Elite Shout. All party members within earshot gain 5 Energy. For 10 seconds, you have -10 Energy degeneration. (Attrib: 8 Motivation) |
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 Nightfall | Energizing FinaleEcho. For 23 seconds, whenever a Shout or Chant ends on target non-Spirit ally, that ally gains 1 Energy. (Attrib: 8 Motivation) |
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 EotN | Anthem of WearinessChant. For 8 seconds, the next attack Skill used by each ally within earshot also causes Weakness for 10 seconds. (Attrib: 9 Command) |
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 Nightfall | Mending RefrainEcho. For 20 seconds, target non-Spirit ally has +3 Health regeneration. This Echo is reapplied every time a Chant or Shout ends on that ally. (Attrib: 8 Motivation) |
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 Nightfall | Aggressive RefrainEcho. For 17 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This Echo is reapplied every time a Chant or Shout ends on you. (Attrib: 9 Leadership) |
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| P_Me The Power Is Yours (Supporter) |
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| | Paragon / Ritualist | 11 + 1 Leadership 11 + 2 Spear Mastery 3 Motivation 8 + 1 Command 2 Restoration Magic
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 Nightfall | Vicious Attack- 8
 - 5
 Spear Attack. If this attack hits, you deal +18 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 14 seconds. (Attrib: 13 Spear Mastery) |
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 Nightfall | Spear of Lightning- 6
 - 5
 Spear Attack. If this attack hits, it deals +18 lightning damage. This attack has 25% armor penetration. (Attrib: 13 Spear Mastery) |
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 Nightfall | "Go for the Eyes!"Shout. For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 57% chance to critical. (Attrib: 9 Command) |
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 Nightfall | Anthem of EnvyChant. For 10 seconds, the next attack Skill used by each ally within earshot deals +19 damage against foes with more than 50% Health. (Attrib: 9 Command) |
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 Nightfall | "It's just a flesh wound."- 1
 - 5(-0)
 Elite Shout. You suffer from a Deep Wound for 9 seconds, and target other ally loses all Conditions. (Attrib: 3 Motivation) |
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 Nightfall | Anthem of FlameChant. For 10 seconds, the next attack Skill used by each party member within earshot also causes Burning for 3 seconds. (Attrib: 12 Leadership) |
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 Nightfall | Aggressive RefrainEcho. For 21 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This Echo is reapplied every time a Chant or Shout ends on you. (Attrib: 12 Leadership) |
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 Factions | Flesh of My Flesh- 4
 - 5
 Spell. Lose half your Health. Resurrect target party member with your current Health and 7% Energy. (Attrib: 2 Restoration Magic) |
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| P_Rt It's Just a Flesh Wound (Condtional Remover) |
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| | Ranger / Monk | 12 + 2 Expertise 9 + 1 Marksmanship 9 + 1 Wilderness Survival 3 Protection Prayers
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 Factions | Melandru's Shot- 7
 - 10(4)
 Elite Bow Attack. If Melandru's Shot hits, you deal +27 damage. If it hits an enchanted foe, you gain 15 Energy. (Attrib: 10 Marksmanship) |
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 Core | Apply PoisonPreparation. For 24 seconds, foes struck by your physical attacks become Poisoned for 11 seconds. (Attrib: 10 Wilderness Survival) |
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 Core | Distracting ShotBow Attack. If Distracting Shot hits, it interrupts target foe's action but deals only 15 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. (Attrib: 14 Expertise) |
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 Core | Savage ShotBow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for +23 damage. (Attrib: 10 Marksmanship) |
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 Nightfall | Mending TouchSpell. Touched ally loses two Conditions and is healed for 24 Health for each Condition removed in this way. (Attrib: 3 Protection Prayers) |
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 Nightfall | Natural Stride- 12
 - 5(2)
 Stance. For 6 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted. (Attrib: 10 Wilderness Survival) |
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 Core | Lightning Reflexes- 30
 - 10(4)
 Stance. For 11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. (Attrib: 14 Expertise) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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| R_Mo Melandru's Shot (Movimentation) |
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| | Monk / Dervish | 6 + 1 Divine Favor 11 + 2 Healing Prayers 10 + 1 Protection Prayers 8 Wind Prayers
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 Nightfall | Light of DeliveranceElite Spell. All party members are healed for 61 Health. (Attrib: 13 Healing Prayers) You get healed for 22 Health. |
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 Factions | Spirit BondEnchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 84 Health. (Attrib: 11 Protection Prayers) Target ally gets healed for 22 Health. |
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 108 Health. (Attrib: 13 Healing Prayers) Target ally gets healed for 22 Health. |
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 Core | GuardianEnchantment Spell. For 6 seconds, target ally has a 50% chance to block attacks. (Attrib: 11 Protection Prayers) Target ally gets healed for 22 Health. |
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 Nightfall | Mending TouchSpell. Touched ally loses two Conditions and is healed for 48 Health for each Condition removed in this way. (Attrib: 11 Protection Prayers) Target ally gets healed for 22 Health. |
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 Core | Holy VeilEnchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 22 Health. |
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 EotN | Signet of Pious Restraint- 20
 - 1
 Signet. Lose one Enchantment. Target foe is Crippled for 10 seconds. If an Enchantment was removed, this Signet recharges instantly. (Attrib: 8 Wind Prayers) |
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 Nightfall | Featherfoot GraceEnchantment Spell. For 13 seconds, you move 25% faster, and Conditions expire 50% faster. (Attrib: 8 Wind Prayers) |
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| Mo_D Light of Deliverance (Flagger) |
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| | Monk / Warrior | 10 + 1 Divine Favor 12 + 2 Protection Prayers 8 Tactics
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 Prophecies | Peace and HarmonyElite Enchantment Spell. For 74 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that targets a foe, or if that ally deals damage to a foe. (Attrib: 11 Divine Favor) Target ally gets healed for 35 Health. |
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 Factions | Spirit BondEnchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 96 Health. (Attrib: 14 Protection Prayers) Target ally gets healed for 35 Health. |
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 Core | Reversal of FortuneEnchantment Spell. For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 76. (Attrib: 14 Protection Prayers) Target ally gets healed for 35 Health. |
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 Core | GuardianEnchantment Spell. For 7 seconds, target ally has a 50% chance to block attacks. (Attrib: 14 Protection Prayers) Target ally gets healed for 35 Health. |
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 EotN | Aura of StabilityEnchantment Spell. For 15 seconds, target other ally cannot be knocked down. (Attrib: 14 Protection Prayers) Target ally gets healed for 35 Health. |
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 Factions | Deny HexesSpell. Remove one Hex from target ally for each recharging Divine Favor skill you have. (Attrib: 11 Divine Favor) Target ally gets healed for 35 Health. |
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 Prophecies | Divine SpiritEnchantment Spell. For 11 seconds, Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.) (Attrib: 11 Divine Favor) You get healed for 35 Health. |
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 Core | Balanced Stance- 30
 - 5
 Stance. For 14 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. (Attrib: 8 Tactics) |
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| Mo_W Peace And Harmony |
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| | Monk / Warrior | 8 + 1 Divine Favor 12 + 2 Healing Prayers 10 + 1 Protection Prayers
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 Core | Word of HealingElite Spell. Heal target ally for 122 (+29) Health. Heal for an additional 94 Health if that ally is below 50% Health. (Attrib: 14 Healing Prayers) |
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 Core | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 134% of the amount you lost. (Attrib: 14 Healing Prayers) Target ally gets healed for 29 Health. |
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 114 Health. (Attrib: 14 Healing Prayers) Target ally gets healed for 29 Health. |
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 Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 11 Protection Prayers) Target ally gets healed for 29 Health. |
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 Nightfall | Dismiss ConditionSpell. Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 59 Health. (Attrib: 11 Protection Prayers) Target ally gets healed for 29 Health. |
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 Factions | Signet of Rejuvenation- 8
 - 1
 Signet. Heal target ally for 71. If target ally is casting a spell or attacking, that ally is healed for an additional 71 Health. (Attrib: 14 Healing Prayers) |
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 EotN | Cure HexSpell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 114 Health. (Attrib: 14 Healing Prayers) Target ally gets healed for 29 Health. |
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 Core | Shield Bash- 20
 - 5
 Skill. For 5 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. (Attrib: 0 Strength) |
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| Mo_W Word of Healing |
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Lasty
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- Mensagens: 52
- Registado: 03 Ago 2008 00:28
07 Jul 2009 02:52
se virem builds aqui postadas foi o kdk e nao o last (na minha acc obvs)
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Lasty
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- Mensagens: 52
- Registado: 03 Ago 2008 00:28
Voltar para PvP em geral
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